After the mop up operations are completed, Alem takes a look at the device around Morels neck. Morel indicates that the device will fall off on it’s own after enough gold has been deposited. After explaining he has no debt beyond the fact that horse blood is impossible to get out of satin sheets, lingerie and imported rugs he says the amount required to make it come off without detonating would likely be insane.
53 GP and some careful work later Alem has the device removed. Morel put the device into his backpack.
On the bodies the party discovers a + 2 Craghammer of Pinning, and a + 2 Dynamic Weapon.
At this point they have given their walking map a name, George. Following George through the foothills on the outskirts of the swamp the party sees the tops of some buildings through the trees.
Rex notices an Arrow has suddenly decided to lodge itself in his chest.
The party sees what looks like a Human Sentry frantically trying to load his bow. Rex decides that the diplomatic approach is always best and charges, screaming at the top of his lungs and waving his Hammer, to aid in establishing a rapport.
Morel uses Command and Rex falls to the ground. Alem puts an arrow in the tree a couple inches from the Sentries head and orders him to surrender.
The Sentry is very apologetic and asks why the Adventurers are travel with a Lizardman? Rex makes a noise like a Bear in mating season and informs the human of his error and that he is, in fact, a Dragon borne. The Sentry takes the party to town and introduces them to the Mayor who asks what the party is doing with a Lizardman.
The town is very put out as Rex crushes the mayor’s skull. Thalin steps forth and convinces the townsfolk that in retribution for this misunderstanding he would personally go through the effort of repopulating the town. Half of the town immediately agrees and a queue is formed at the inn. The other half of the town is left rather stunned as to what just occurred.
The party is directed to the Blacksmith who is second in command after the late Mayor. The party introduces their map (George) and inquire as to the proper directions. The smith is impressed at the accuracy of the map but makes a few corrections and alterations.
He then looks at Alem and asks
“What are you? Some kind of special elf?”
The third in line for control of the Town is the inn keepers wife, currently indisposed and waiting in line. The party decides to rest in the smithy as the inn is still far too noisy.
Sometime around 2am a suit of infernal armour comes wandering into the Smithy and starts banging away on the anvil. After a few minutes it turns, walks to the door, and waves for Lucious to follow him.
Very confused he does so, and the party follows. The Armour leads them to an old stone church, and beckons them inside. At the far side is a beautiful woman dressed in s tragically placed small patches of cloth with a mean looking dog. She greets Lucious and asks him to come over and has a short discussion with him about his infernal bargain and how they can rule this plain.
Morel realises she is, in fact, a Succubus and screams at Lucious who responds
“Will she now?”
After a long and bloody battle that resulted in a great deal of confusion, the party licks their wounds and manages to stop Morel from bleeding to death (due to being hit repeatedly by Rexs hammer). The discover a Cloak of the walking wounded. Morel sanctifies the church in the name of Melora and they burn it to the ground.
After sleeping the rest of the night in the smithy the party makes ready to leave in the Morning.
Stepping out of the smith they hear the cry “My god we’re being attacked by Lizardmen”. Rex, Alem and Morels brains simultaneously snap and they set about purging the local gene pool of less then desirable genetic material.
Lucious goes back to bed.
Thalin goes back to the inn.
Around noon the party sets out with a fresh bag of meat for George, who is well fed for the first time in days.
As they come to a narrow part on the path a Greyish Dragon swoops down out of the sky and lands about 50 feet upwards overlooking the party an roars.
The Party is well and truly intimidated.
George manages to both Faint and release his bowels at the same time (a feat of dexterity and co-ordination that Kobolds usually reserve for the end of their lives).
Alem once again shows his lack of tack and has terse words with the dragon. The dragon suggests that the party continue along the path and make an appointment to meet him with his social secretary, and flies off.
Up the path the party comes to a plateau with a narrow stone bridge. On the other side they can see 2 Trolls having fun and hitting each other with Axes. They also have a swarm of snakes as some kind of pet/assistant
The parties ask the trolls if they could be directed to the Dragons secretaries. At this point the trolls roar and charge, screaming that they are in fact social co-coordinators and are much more then pencil pushing secretarial staff.
After pushing the swarm over the cliff Morel discovers that there is a magic mist that teleports people to the middle of the bridge shortly after they fall off. The party is fairly disturbed as Morel repeatedly steps off the edge only to re-appear in the middle of the bridge several seconds later.